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Copy Paste Hotspots and Cutscenes

I've noticed if I duplicate a hotspot or cutscene, I often get unpredictable results. Sometimes various actions work or just don't work. Often, connections to use lists will disappear and I'll have to reconnect. Is this normal? Should we only produce new cutscenes and hotspots through the game editor?


  • ActionLists should never be duplicated in a scene - they rely on ScriptableObjects, which Unity still doesn't handle well when duplicated.  Instead, use the ActionList Editor window to select all the Actions, copy, and paste in a new Cutscene / ActionList instead.
  • OK, thanks for clarification.
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