Thanks so far for your help Chris. Everything on my project is up to speed. It seems like I can finish it in only two weeks
I have a quick issue I've been meaning to implement. I would like the player to remove certain items from the inventory, and have them snap to specific areas in the scene where they will be dropped. I want the snap-to areas to only accept the designated items and not just anything the player feels like placing there.
Is this possible? All I need is a start
BTW, I love the ActionList editor
Comments
If you have a lot of such spaces, and you don't want to have to re-create the same Actions many times for each one, have a look at parameters, which help you perform common tasks more easily.