Hello everyone,
We are currently in the optimization pass phase of our game before release. I was wondering if there are any specific steps that need to or can be taken to optimize anything in AC or the set up of our project for release. We are specifically targeting mobile. The game is 2D and it isn't fairly intensive. Most of the game is walking / talking and item interactions.
Thanks in advance!
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private static int SortByScreenPosition (FollowSortingMap o1, FollowSortingMap o2)
{
return Camera.main.WorldToScreenPoint (o1.transform.position).y.CompareTo (Camera.main.WorldToScreenPoint (o2.transform.position).y);
}