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DialogueSpeech AudioListener CamSwitch

edited June 2015 in Technical Q&A

My AudioListener is attached to my main cam. (First Person control) - By starting a scene i run a cutscene with a cam swtich and some introduction (playing DialogueSpeech) - The problem, my listener is attached to my player, during cam switch with transion time, the voice is really quiet of course in case of the distance to my listener. How can i handle this?

Of course i can play this introduction like a normal sound file and set the audio-source right, but i want to do this as a dialogueSpeech in terms of translation and subtitles.

Thx!

Comments

  • When you say main cam, do you mean the First Person Camera?  You should move the AudioListener to the MainCamera object - that's the camera that the game is always rendered from.
  • Ha, that was problem, didn't realize that. Thx man!!!
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