I have a sprite that I want to scale down and at the same time move it nice and smooth.
The sprite has scale transition time 0.4, and translate has transition time 2.
However object scale and translate don't work together.
Btw why we don't have Object: Move to point? Like Character : Move to point. This could have solved the problem.
Also I need some sprites move exactly to a marker and with just Object: Transform translate is not possible, since it keeps moving in a given direction and doesn't stop at the marker.
Comments
Also I needed to create a marker so it knows where to move to.
The problem is solved by workaround as I described above. With player component.
But still I think we should have Object: Move to point, like Character : Move to point.