I have followed exactly the mechanism to add one more icon to the Hotspots, mainly the icon 'Kill'.
In my Hotspot I add another User interaction and it recognizes my newly added cursor: Kill, I create a interaction
When I play that icon never appears. I've tried everything and I have two PC's both the same
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1. You'll still have to let me know the results of looking into the texture's type. It should be set to "Cursor", so see what it's set to and change it to that if it isn't.
2. You will need to set the ActionList's "When running" property to "Run In Background". By default, it is set the "Pause Gameplay", which will prevent you from moving the player. You can find this property at the top of the ActionLists' Inspector.
As I mentioned all other cursors appear normally. they are all in a folder: AC/graphics/Textures/icon_?? they are all Textures 2D icons and they are all appearing on screen. As for the new icon for 'kill' I use one of those icons as for instance icon-look at.
I don't understand exactly what you mean by "..it should be set to cursor..". what?
The second question IS CLEAR and it WORKS. Once again thank you.
I picked up the cursor manager from your physicsDemo and there I can see all cursors inclusive the new one I created. I looked cafrefully to see if there were any differences and there were none. Then I used again my own Cursor Manager and now I can see ALL OF THEM. So what happened? probably a corrupted MyDursorManager and when reloading it it must have cured it.
Whatever it was is working now !!!