I have put together a scene where I have used playmaker to set up a really basic AI, what it does is having a cube look at a tagged object. It can detect objects if they are not behind walls and so on, when it sees the object it says "I see you" and when it doesnt see the object it says "I cant see you".
When i use a simple sphere for example and tag it as player the system works fine, but when i change it to my UFPS prefab also tagged as player it doesnt work. The cube still looks at the UFPS-player but it says it cant see it regardless of where it is. What is wrong?
Comments
This combination of using UFPS, AC and PM could mean the problem is down to any of them. For what reason are you having to delete the player prefab from the scene?