Forum rules - please read before posting.

Navigation through cutscenes with forward and back arrows.

I'm trying to figure out how involved it would be to create a navigation menu with AC's menu system. My interaction is simply navigating forward and backward through a series of cutscenes. Currently, I am using arrow prompts to do this. With that said, I will end up creating about a hundred different arrow prompts in order to do this. There only needs to be two buttons, forward and back. Although thinking about it, it might also be beneficial to have a pause/play button as well. Any thoughts would be appreciated.


  • I'd definitely suggest using Menus rather than ArrowPrompts for this.  If you create a Button, you can set it's click type to Run ActionList - with this you can handle whatever needs doing through Actions.

    If you'd rather rely on Actions that are within a scene (as you are with ArrowPrompts), you can place an Engine: Run ActionList Action in your asset, to run an e.g. Cutscene in your scene.

    To pause the game, you could try turning on a Menu that's set to Pause when enabled.  Even if it's invisible, it merely being enabled should be enough to pause the game.
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.