Hi Chris
@ChrisIceBox,
I cant figure out how to scale my character from scene to scene properly. I am making a 2.5D game and sometimes my character needs a specific scale to work well together with the view of the camera, however, when I change the scale (character: change rendering: character scale) my character scales but (this must have to do with gravity) it shifts to 2 meters above the ground, how can I do this so the character just stays in the correct position (my markers are all very near to the ground)?
Comments
It may be that you have to teleport your character after resizing, but I'll need to see what your Character looks like in the scene view once the floating effect occurs.