Hi,
I have updated to AC 1.49. For my previous versions of my game I used to do Engine : Play One shot (as far as I can remember), but for some reason this doesn't work anymore. I can however do this with Sound : Play. For this to work however, I need a sound object in the scene, so I made one and it works but I get this warning message: Attempt to set pitch to a negative Audio value in Audiosource:: Setpitch ignored! If I tick Decompress on load in the soundfile inspector the sound is not playing at all, and I don't get this message so I am not sure why this is. With Sound : Play One-Shot it should work I thought without placing a SoundGameobject from AC but it doesn't, I don't get any sound. Also it says in the manual 1.49 that one should see Engine : Play Sound but this option is not anymore available in AC 1.49, I thought I do just mention that. So... my question is: What is a good way in AC without warning messages etc to just play a simple (without any Soundmixers etc) SFX sound?
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Please post the full error message as it appears in the Console.