Hi Guys
Just a quick question as I am curious. I am building out a point and click adventure and have a few scenes built already. When going between each scene sometimes it takes a little while to load up (I don't have audio in yet either). Is there anyway we could pre-load the scenes into memory before you go into another scene?
I have built myself out a loading screen so the player knows something is happening and generally once visiting a scene it loads very fast on returning to it, its only on the first visit it takes a few seconds to load.
Is it better to build out the entire game with all the rooms in one scene or each room in its own scene?
trying to think of the best methods here.
Comments
Personally I use as many separate scenes as possible to keep me sane