I`m developing a thrid person adventure.
I have locked the mouse to the screen center and changed the input method to controller and keyboard.
i remapped the interactionA & B to keyboard keys. my only problem now is that in the pause menu i cant use a mouse anymore.
is there any solution to use it normal in the pause mode and use a custom arrow icon too?
greetz billy
Comments
You can then assign these ActionLists as appropriate in your Pause Menu(s) ActionList when turn on/off fields. Open the Menu Manager, and select a Menu. You'll find fields in a Menu's properties that let you choose an ActionList asset to run when that Menu is turned on or off.
First of all, check that using Keyboard Or Controller input is absolutely necessary. Depending on your control requirements, you may be able to leave it as Mouse And Keyboard.
If you need to change the input method mid-game, you can read my post about doing so here.