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[bug] Always fit within screen while using Unity UI
Teshla
March 2016
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Engine development
When you set always fit within screen using unity UI and move the objects pivot, the within screen calculation doesn't seem to take into account the moved pivot. I'll update if I find anything else.
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Teshla
March 2016
Seem to have solved it. Can PM/post you the modified SetCentre Method.
ChrisIceBox
March 2016
By all means - though I'd like to see an example UI that shows what would cause the issue to occur. Thanks.
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