Hi again! Because my other post, in my previous discussion, was kinda long, I decided to leave this question for a new discussion.
Anywyay, I was just wondering if any of this plugins work with AC? or if they don't, if there's a possibility to make them compatible with AC?.
Theres also EDOC, but it's new and doesn't have any reviews yet...
InstantOC is for a dynamic occlusion culling effect (which needs no baking) and the other is for a dynamic LOD system. Both are praised for increasing performance, but I think they both require ray tracing from the camera, and well.. AC requires static objects to be put in the ignore ray tracing layer... so I don't know...
Anyway, it would be great if there was a way to use this with AC. It would help making bigger or more detailed game worlds, without much hassle.
Comments
I haven't personally used those assets but there should be anything stopping them from working with AC in principle. To what are you referring when you say AC requires static objects to be put on the Ignore ray tracing (Raycast?) layer?