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Split Dialogue?

edited July 2014 in Engine development
I'm currently working on a game where we want Japanese dialog in a box above the players head and the english translation displayed at the bottom of the screen. I've gotten as far as creating another Label box at the bottom to house the english translation however the dialog when ran shows the same text in both boxes and I can't seem to figure out how to send one set of text to one box and another to the other.

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