I can't seem to figure out how to remove empty slots within the inventory. When viewing the inventory in game, the player can select all 9 slots even if there is no inventory item in said slots. It wouldn't be as bad if I could at least get the empty slots to show the highlighted texture when they are selected, but this does not show up either. The hover sound does play however. Ideally I'd like to either have the empty boxes highlight as you select them or to just not be selectable at all.
Currently using v1.51
Comments
if (source != MenuSource.AdventureCreator && uiHideStyle == UIHideStyle.DisableObject)
with:
if (uiHideStyle == UIHideStyle.DisableObject)