Hi all,
It's been a few months since I've last opened my game project. After updating Unity and AC and reconnecting my Managers, I gave the game a spin and found my player sprite was moving at double speed. The culprit seems to be the "Move when Sprite Changes" toggle which no longer affects the speed whether I turn it on or off. I'm not sure if this is a Unity or AC problem, or if I flubbed the update, but any help troubleshooting would be well-appreciated.
Comments
You can control the distance that they move each frame with the Walk speed scale, but the speed of the animation itself is still controlled by the Samples number in the Animation clip itself.