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Object: call event - Bug?

Hi,

I'm trying to use the Object: Call Event Action to change a bool variable of an object. However, the inspector window doesn't save my settings. If I check the checkbox for the variable, this setting is gone once I leave the inspector window of the object.

Comments

  • The saving of function parameters within the Object: Call event Action is not something that's currently possible.  It's my understanding that this is due to the Unity side of things, unfortunately.
  • Okay, thank you anyway!
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