Hi there,
I've made a custom action that changes the Root Motion Turning value in AC so that during cutscene anims I can have the character entirely controlled by root motion and then when going back to gameplay have AC deal with it.
The issue is that once I turn it back from 1 to 0 after a cutscene the characters root position rotates back to its original rotation before the cutscene.
Anybody have any experience with this?
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