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Is there an equivalent of .isTalking for narrator text?

IE - how can I check if narration text is running inside of a coroutine?

Thanks!

Comments

  • edited November 2016
    You should be able to do this by passing null to CharacterIsSpeaking, i.e.:

    if (AC.KickStarter.dialog.CharacterIsSpeaking (null))
    {
      // Narrator is speaking
    }

  • Oh I see. Thank you.

    Doing some rather significant customization and integration with AC and have to say it's been a real pleasure with how cleanly written your code is.

    I think I've also (finally) made my peace with C# delegates thanks to this work.
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