Hello!
Is there a simple way I've overlooked in giving interaction buttons (Use, Look at, Talk) their own key, like mapping them to a xbox 360 A,B,Y,X? This would be with Direct input and keyboard or controller only.
I got my game working cool with Select interactions set on Cycling Menu and Clicking Hotspots, and I can cycle through the 3 available interactions with CycleInteractionsLeft and Right, and then execute the chosen, but it would be sweet to have them all ready to go with a press of a unique button! Any ideas if there is something already in there or how to proceed in maybe creating a custom script for this?
Comments
You may have to set your Select interactions by setting to Clicking Menu, however.