Hi!
If I leave Load scenes asynchronously off, then from the game I can load any save and continue from there, but if turned on I can only get to other scenes by Scene:Switch.. If I try to load the game from the load menu, it never leaves the loading scene. I can load the same scene asynchronously if I leave Always reload scene when loading a save file? off, then it doesnt go through my selected loading scene.. but turned on, it does get stuck on the loading scene.. Is there something I´m missing?
Comments
Bypassing regular AC startup because the current scene is the ´Loading´scene.
However, I'm not able to recreate this. Does it occur if you use a non-AC scene as your loading scene? A scene is considered an "AC" scene if it has a GameEngine prefab and MainCamera component in it.
However, technically you don't want this ActionList to run when your save game is being loaded - as I'm presuming you only want to turn on your Pause Menu if you back out of Load without choosing a file.
The more robust approach would be to run this ActionList when you click on the Load Menu's Back button instead. If you want to keep the ability to toggle the Pause Menu when pressing the Escape key, you could do this with Active Inputs - see section 2.14 of the Manual.