I have recreated what I believe to be your problem, but so that there's no confusion - perhaps you should try recording a video that demonstrates the issue exactly. While I still believe this to be a Unity physics issue, I shall see if there is another way around it.
Are you saying that the Fixed Timestep value has an effect on the speed of the door? What about the bed? Did you raise the Max speed value back up to what it was previously at?
I've found that there is some variation in the speed of draggable objects when the Fixed Timestep is altered manually. I shall address these in AC's upcoming v1.56 release.
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