Hi,
first of all - amazing and comprehensive engine!
But I've got a problem with a little thing.
When I'm clicking on a hotspot that's placed on my NavMesh2D (entirely 2D game), sometimes it walks towards the hotspot even though any option hasn't been chosen yet. Sometimes it works correctly, but I guess it's more random.
So desired solution is to block clicking the NavMesh if a Hotspot is above. Any solution?
Thanks!
Comments
I can't recreate this issue with the demo's Park scene - moving a Hotspot onto the ground doesn't cause the same problem. And movement should indeed be blocked if there's a Hotspot over it.
Load up the 2D demo and see if you can get the problem to occur in there. If you can, give the steps needed to recreate it. If not, try to look for differences between the object arrangement in the demo scene and your own - that may give a clue as to the problem.