After having problems with save games when updating the ios app I looked a bit in the savegames. Noticed that the json is not valid and that there is data serialized like option titles.
I will test from now on the xml storage as it's not experimental.
but the option titles are in there too.
this keeps me wondering
Shouldn't there just be ids instead of titles?
Wouldn't this affect the ability to change the language within a ongoing game?
something in my belly tells me there shouldn't be any text in the savegame.
Comments
However, options data such as chosen language and sound levels, are not stored within save game files. Instead, they are stored in your PlayerPrefs on a per-profile level, meaning you can change your game's language for your current profile, independent of save files.
This does not affect the ability to change language with a renamed save. If you have an issue with saving on iOS, please post a thread that covers a specific issue to fix.