UFPS has a script for dropping weapons/items, but it currently only works when the player dies. I'm wondering if Adventure Creator can help out in making a "drop current item" button?
The annoying thing about UFPS is that it allows you to have a limited inventory, but it has no built-in way of freeing up inventory space. (
If AC had integration with RFPS, I'd be in heaven.
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I don't think so actually - I saw a discussion of UFPS forums in which it's hard-coded for player death. Someone tried writing an edited version of Vp_Player Item Dropper but it never worked correctly.
I even tried with Inventory Pro, but even that doesn't allow you to drop UFPS weapons (unless that's just a bug with the demo). I may ask DevDog again when he returns from holiday, but that's not until the end of July.
So, as it is, I think it may be just out of reach of Adventure Creator.
I was talking to the current UFPS developer and he said you could try & call this method:
TryDropCurrentWeapon();
I know we can specify method names with Object: Send Message actions, though I tried this as a quick test on a hotspot and something tells me this is not quite right...
Sorry, I just meant that doesn't work - nothing happens, so I'm obviously doing it wrong :-B
I'll keep digging - it's probably something I should be doing with the UFPS Input script, actually.
In the wise words of Alan Partridge: "JURASSIC PARK!"
This has now been solved.
Thanks @ChrisIceBox & @Alverik