Hi!
So i'm trying to make a simple animation, by moving a single sprite gameObject up and down in a loop.
I've added a 'movable' component, and an 'action list' one. Then created two 'transform by' actions (see pic).
But when I run the game nothing happens. What am I missing?
Thanks!
Comments
If you want something to run when the scene begin, you can assign it as your "On start Cutscene" in your Scene Manager. This is for Cutscenes only, however, not ActionList components attached manually.
To run an ActionList component when your game begins, make a new OnStart cutscene and give it the ActionList: Run Action to run the ActionList from there.