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Is it possible to have the cursor activate a trigger?

Hi there,

I've been working on quite a tense scene and I hit upon the idea of having the cursor activate audio stings when the player mouses over certain hotspots (before they click on them). I've looked through the manual and the forums and I've not found any references to this in particular. Is this possible in Adventure Creator and if so are there any caveats?

Best,

DB

Comments

  • Check Call custom events? in the Hotspot's Highlight component, and you'll be able to trigger events whenever it's highlighted.  If you don't want the Highlight to actually affect anything else, uncheck Auto-brighten materials?.

    To invoke a ActionList through events, call its Interact() function.
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