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Walk cursor showing over disabled hotspot

Hi all,

Using Unity 2D mode.

In Cursor Manager I have different cursor graphics setup for Main, Walk and Hotspot.

When disabling a hotspot via the "Remember Hotspot" script, and I hover over the area where the hotspot is located, the Walk cursor appears.

I have checked the layers and they are setup correctly - Enabled Hotspot is "Default", Disabled Hotspot is "Ignore Raycast", and my navmesh layer is "NavMesh".

Is anyone else encountering this issue?

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