Just reporting a tiny defect in the Move to Point action. This is not a big deal, but you (Chris) seem to be very aggressive in improving things, so I thought I'd mention it.
How to reproduce:
1) add an NPC to the scene
2) add a Character: Move to Point action for the NPC. Mine was in a cutscene.
3) now, click the Player checkbox
Unlike the other actions, the Player checkbox does not override the NPC selection. The way to fix it now is to wipe out the NPC parameter before clicking the checkbox. But, other actions like Character: Animate handle this for you.
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