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Scripting Variable Presets

edited July 2018 in Technical Q&A
Hi, I'm using AC v1.62.6, Unity 2018.1.2.

I'm trying to figure out how to use code to have preset variables.  I noticed AC.LocalVariables.AssignFromPreset() but it throws an error "An object reference is required to access non-static member", and I noticed GlobalVariables doesn't have an AssignFromPreset function.  Am I going in the right direction?



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