Hi, I have this weird problem where I have an actionlist1, and within it the action ActionList:Run for actionlist2, with set parameters ticked, but the actionlist2 I'm running has 4 parameters.
1 of them is a game object
3 of them are Unity Objects.
If I attach an object to all 4 of them like usual, then the actionlist runs fine.
If I delete those 3 unity objects parameters and thus removing those parameters from ActionList:Run, it works fine.
But if I attach the 1 game object parameter and leave the 3 unity objects parameters empty, then the actionlist won't run.
Which is quite annoying as sometimes I need to set only 1 parameter but not the other 3.
Can someone see if this can be replicated? Because it seems like something that would have been found sooner if it was a bug so I'm wondering if it's something my side..
Thank you
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