Hey,
so I'm back again with another question. Since we planned to do some animation work in our UI, I ended up using Unity-UI prefabs, mostly. I just recently started transforming all UI into Unity-UI and am currently working on the inventory. My problem is, that the inventory itself works just fine, but since we're building a mobile game and I'm using touch inputs we wanted to use a drag and drop based inventory. Am I right, that unity buttons don't work with the drag and drop setting and I have to implement something similar myself?
Thanks for your help.
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