Wanna draw something on a certain slot when carrying certain items...
Is there a way to get a certain item's inventory slot number or something like that? If each inventory slot could find what's carrying itself, that would be fine too.
Please see the Manual's "Menu scripting" for details on how to access a menu element through script.
The MenuInventoryBox class provides a method to get a slot index number from a given item ID, as well as one to return the UI Button class if you rely on Unity UI:
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Thank you Chris!