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[SOLVED] Getting a texture out of an asset from the store to show up in inventory

edited March 2014 in Technical Q&A
Hi!
I downloaded a shovel from the asset store:
https://www.assetstore.unity3d.com/#/content/862

It looks fine in my scene, but: when my Player picks it up, I need a texture to show up in the inventory. I can't figure out how to get the texture from the asset. Can somebody explain to me if/how this can be done?

Thanks,
orrence.

Comments

  • Well, the texture in the inventory isn't the same one as that used by the model!  It's a graphic to represent the shovel itself - like a mini-screenshot of it.  You could make one yourself using GIMP or Photoshop - just remove the background, shrink it and import.
  • [SOLVED]
    Thanks for the heads-up, Chris. What size would you recommend to shrink it to?
    And thank you for this excellent asset!
    Cheers,
    orrence.
  • 200x200? Even if it's too big, it'll be resized in the menu it's in.
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