Hi guys i'm always on porting from ags to adventure creator. In my last game(2D) i'm making character made of multiple charcter to animate eyes, eyebrows, mouth indipendently. I'm wondering if this can be done with sprite unity or i have to use mecanim or if i can merge the two things together. One complex scene for example is the player go behind the table, sit down and take a book to place on table. When animation starts the body lose arms and another character with arms and alpha channel overlap it and along two frames animated behind table than the rest of the frame are overfront table (so also baseline change), after that arms become invisible and a correct cutted sprite take place to read the book.
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