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FadeIn/FadeOut Problem.

edited November 2018 in Technical Q&A
I'm trying to fade a black screen to maximum transparency from onloadcutscene but with component attached and obeject - sprite/fadeout nothing happens. 
On the other side i'm wondering if there's a built in function to manage Fades in AC.
Thanks.

Edit: Solved, the problem is that i made on load and not on start, but the question is valid, is there a better AC built in method to do it?

Comments

  • The Camera: Fade Action can be used to fade automatically, and avoid having to manage sprites.

    You can also alternatively rely on a pre-made animation via the Animator or Playable Director components - and then play it back via either Object: Animate or Engine: Control Timeline.
  • ok good, I thought the camera fade fade onto other camera, good to know thanks chris.
  • For fading between two cameras, you use the Camera: Crossfade Action.
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