Hi,
I'm starting to make a trailer for my game and I would like the ability to fly around the scene in-game using my normal first person player setup (WASD to move forward, back and to the sides, mouse to look around). Is there a way to add movement along Z so I can go up and down in 3d space and map keys for Z+ and Z-? For example, like it is in the Unity editor when in freelook mode, press Q to go up and E to go down ?
Any help is appreciated!
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Comments
To be clear: this is so you can shoot the trailer, not because you're looking for this behaviour during actual gameplay?
AC's first person mode is intended for traditional first person movement - not movement along the Z-axis.
There's plenty of freelook cam scripts available on the Unity wiki/forums, though - you can make use of one that's appropriate and just disable the AC MainCamera while recording.
Thanks, Chris! Got it working.
I ended up using this script: https://wiki.unity3d.com/index.php/FlyCam_Extended
And since I am also using Rewired, I used their Unity Input Override Script: http://guavaman.com/projects/rewired/docs/UnityInputOverride.html