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Sorting Map problem when switching to a player in another scene

edited January 2019 in Technical Q&A

I noticed that AC fails to find the sorting map that a character should follow when you do the following:

  1. Execute a "Character:Change rendering"->"Sorting map:Set" to a non default SortingMap
  2. Execute a "Player:Switch" (New player position: "Appear in other scene", Old player: "Replace with associated NPC") to switch to another player in another scene
  3. Execute another "Player:Switch" (New player position: "Appear in other scene", Old player: "Replace with associated NPC") to switch back to the previous player (in the previous scene)

AC now fails to find the sorting map to follow, displaying the warning: "[PlayerSpriteName] cannot find Sorting Map to follow!"

Note that all my Sorting Maps has a Constant ID component.

Unity: 2018.3.2f1
AC: 1.66.2

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