I'm trying to play a custom animation on an NPC once, and then make him go back to idle using a Character:Animate(PlayCustom) action. If I set it to "Wait until finish" and "Return to idle after" it does just what I want except that still I want the player to be able to move about and do stuff while the custom animation is playing (it's a long animation).
So I want to wait for it but I would like to wait for it "in the background" as it were. Any way to achieve this or something similar?
Thanks!
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Comments
The ActionList itself needs to run in the background, which is a case of setting its When running field to Run In Background. See the Manual's "Background logic" chapter for more.
Ah, thanks a bunch!