I got a new error after the 1.39 update. It happens every time my loading screen scene is called up. The loading screen scene does not contain any AC objects. Are empty transition scenes still supported?
Console Error:
NullReferenceException: Object reference not set to an instance of an object
AC.RuntimeInventory.GetReferences () (at Assets/AdventureCreator/Scripts/Inventory/RuntimeInventory.cs:89)
AC.RuntimeInventory.OnLevelWasLoaded () (at Assets/AdventureCreator/Scripts/Inventory/RuntimeInventory.cs:66)
Otherwise this looks like another great update, as always!
Comments
Fixed for 1.40, but you can correct it in in the meantime by going to RuntimeInventory.cs, line 66, and moving GetReferences (); down so that it's inside the if statement.