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Button held options opened - reaction like inventory item needed (drag and drop)

edited October 2014 in Engine development
Hello,

I'm trying to create this type of button:

image

Once the player uses their thumb on the red button -  4 other buttons pop up, in other words selections, now they can drag and drop the main red button onto one of the other selections/buttons, each selection does its own thing through script.

How is this achievable with AC's menu?

I know inventory items you can drag and drop but could not comprehend how to make this work with a Button, please let me know.

Thanks

Comments

  • Buttons aren't capable of this.  I'd suggest seeing if this becomes possible with Unity's own UI system, which AC will be getting support for in the future.
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