Just stumbled upon this small issue:
- Create a Prefab (e.g. a NPC)
- In addition to the RememberNPC, add another remember component, e.g. RememberTransform (even though it's technically redundant)
- Uncheck the "Retain in Prefab" flag
- Add the prefab to a new scene
- Neither of both Remember components will have an ID configured
Also, there is no way to reassign a constant ID manually. The only way to get a constant ID is to remove one of the remember components, check/uncheck the "Retain in prefab", and then re-add the second remember component. But this workaround breaks the prefab instance
AC 1.48b
Comments
The first issue will be fixed in v1.50.