Hi,
Just another noob question, I have been creating different scenes for my game and just came across this main point of lack of knowledge from my side.
I click on a door hotspot to get out to a new scene and then when I click on the hotspot in the new scene to get back to the previous one even with a second player starting point which depends on the previous scene loaded, I start at the original starting point.
Therefore in a corridor of doors I keep respawning on the same door regardless the different starting points and variables.
I was trying to find a way on the menu to add several starting points on the scene manager, but it only accepts one by default.
I know there must be a way but I'm unable to figure it out.
Thanks for the help as usual
Comments
Can you create an actionlist that fires OnLoad and checks the scene number and then positions it accordingly?
If no appropriate PlayerStart is found when entering a scene, or when running the game in that scene, the Default PlayerStart is used instead.