Hey there,
I'm currently implementing character animations into our game and I'm having a problem with the rotation of 2D characters. I'm using the Unity2D movement and turning settings, character turning is off. Moreover, I'm using the Sprites Unity Complex animation engine.
When moving the character, the y value of the rotation changes. One cannot see any rotation on screen, but the value changes. And this is a problem since I'm implementing Puppet2D animations and they need to have a y rotation of 0 (or 180, when being flipped). As for now, I can't flip my character due to the y rotation that's being caused by Adventure Creator.
I'm currently looking into the code, searching for the part where the 2D character is rotated, nut had no success so far. Any help?
Thank you!
Marcus
Comments
A tutorial about custom character controllers, if you need it, can be found here.