Hello,
Upgraded this morning to latest 1.56 version, Unity 5.5.1f1
Just wanted to change things up and use Fade Out - nothing happens. (Run from assetfile).
There are other actions within and comments to print in console that show the assetfile to be working, nevertheless the Fade Out is not.
I then tried Crossfade, it changes to the next camera but no fade happening.
I tried to set a custom texture for the fade in/out, still no effect.
Is it a bug or?
Thanks
Comments
To test if this is an OnGUI or Camera issue, check Force aspect ratio? in the Settings Manager and give a different aspect ratio to your Game window. Do the black borders appear?
You can, however, call the function yourself manually for complete control over when it's used:
AC.KickStarter.mainCamera.DrawCameraFade ();
Alternatively, you could use your own system - or even AC's Unity UI system to display a full-screen black image.