I have several objects (cards) on a grid on screen. Each has a default material: black.
Each has a Hotspot and when I click it an interaction MaterialChange changes its material to a card value (say Ace spades) for 2 seconds then it changes back to its default material.
I have done this already but I cannot block the cursor icon nor the display of the hotspot name.
I know it could be done with script but what the heck that's why I use AC.
Can you help?
Comments
Please attempt the same steps in the 3D Demo, with the 3D Demo's managers assigned. I am using that same project to try to recreate the problem, but cannot find any such issue so far. The first thing we must do is determine if this is unique to your project.
As this issue is about cursor icons, be sure to set your Interaction method to Context Sensitive so that the ring does not appear but your cursor should change instead.
However, I'm not sure about the intention behind all this. How is the player going to know where the cursor is if you're hiding it when you want to click? Again, a link to your previous thread will help me to understand this.
Please post your Settings and Cursor Managers so that we can see exactly what you have. This new issue you mention about icons not being created in the Cursor Manager - are you using the tutorial's Managers or your own?
Please try this all in a fresh project, without any of your own script assets. You can use the 3D Demo, rather than the tutorial, for a faster install - as I am still not able to reproduce your issue we have to see if anything in your project may be conflicting.