Hello, I have a problem with my double click script. My double click script runs a cutscene if the object it is attached to is double clicked, after some while I noticed that even while a cutscene is running, the object can be still clicked and retrigger the event to run from the start. How can I prevent it from being pressed during cutscene like a normal hotspot? Thanks
Comments
if (KickStarter.stateHandler.IsInGameplay ())
{
// Will only run during gameplay
}