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Linux compiler error
Abelius
April 2018
in
Technical Q&A
Hi there,
I'm trying to compile a Linux x64 version of my game, but I've getting this error...:
Is there something I can do about it...?
I'm still using AC 1.60.7 and Unity 5.5.3f1
Thank you!
Comments
ChrisIceBox
April 2018
At the top of MainCamera.cs and MainCameraEditor.cs, find the line:
#if
!UNITY_5_0 && (UNITY_5 || UNITY_2017) && (UNITY_STANDALONE || UNITY_ANDROID || UNITY_IOS)
Replace it with:
#if
!UNITY_5_0 && (UNITY_5 || UNITY_2017) && (UNITY_STANDALONE || UNITY_ANDROID || UNITY_IOS) && !UNITY_STANDALONE_LINUX
Does that resolve the issue?
ChrisIceBox
April 2018
I also can't reproduce such an issue - what are your AC and Unity version numbers?
Abelius
April 2018
Hi Chris,
Sorry I didn't reply before. I was in the middle of a release. It's compiling well now, so thank you so much! ^_^
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Comments
#if !UNITY_5_0 && (UNITY_5 || UNITY_2017) && (UNITY_STANDALONE || UNITY_ANDROID || UNITY_IOS)
Replace it with:
#if !UNITY_5_0 && (UNITY_5 || UNITY_2017) && (UNITY_STANDALONE || UNITY_ANDROID || UNITY_IOS) && !UNITY_STANDALONE_LINUX
Does that resolve the issue?
Sorry I didn't reply before. I was in the middle of a release. It's compiling well now, so thank you so much! ^_^