Hi!
Anyone know a method to integrate Adventure Creator with Third Person Character (controlled by a visrtual joystick) so my Player can be moved automatically by Adventure Creator (for example in a cut scene) with Move to poit or other fuction by Adventure Creators?
I've found a video example:
https://www.youtube.com/watch?v=_o4kSWzmygUIn this video the author had changed the original script for integrate with his software.
I've made a village with GAIA, i've put a (third person) Player with the original joystick controller by Unity and all work fine. I've imported Adventure Creator and changed some things like Pathfinding method to Unity Navigation.
Now, if i put an object in the scene i can touch this object to interact with it and in the same time i can move my player with virtual joystick and jump with virtual button.
But i can't move my player on the terrain with the function MOVE TO POINT of Adventure Creator because the Player script from GAIA (but it's the same from Unity) go in conflict with the player script from Adventure Creator.
My app is for Android and i use the last UNITY 2018 and all plugins upgraded at the last versions.
Many Thanks,
Paolo
Comments
If GAIA uses a different character controller in its test scenes you don't need to use it. GAIA has nothing to do with character controllers, whichever character you end up using won't affect the level you made with it.
Another strange thing is: when play the test on PC all work fine (the player move with joystick and if i click on a Hotspot the player move to the point)
but qhen i build the Android version for testing (on my Galaxy Note 8) the player won't move correctly on Marker (with Move to point). I've made some animation and the player stop to walk before arriving to the next marker.
Anyway, if you are using an integration or some script to use a virtual joystick it would be useful if you mention which one it is.